VICECLAW Game-Ready

$39.99

Viceclaw, massive crustacean brute with crushing pincers and a spiked shell. It bites and smashes with its claws. Game-ready, rigged, PBR-textured, and animated for horror, sci-fi, and dark fantasy.

Viceclaw — A massive, heavily armored crustacean predator built like a living siege weapon. Its body is covered in a ridged, spiked carapace. Multiple dark eyes sit above a cluster of smaller mouthparts, and two oversized pincers dominate the front. The claws are thick, serrated, and built to crush. Thick armored legs end in hooked points that dig in for traction.
Viceclaw fights up close. It lunges with a bite, launches into a jump bite, and brings both claws down in a heavy smash. The silhouette reads clearly at range, and the mass sells the impact when it lands.
 
Use it as a boss, elite enemy, or large fauna in horror, sci-fi, or dark fantasy projects. It works as a dungeon threat, alien wildlife, or the centerpiece of an encounter without needing a reskin.
 
The package includes both Unity and Unreal formats, PBR material, demo scene, and animations covering idle, locomotion, bite, jump bite, claw smash, hit reactions, and death. Topology and rigging are production-ready for real-time use.

3D Viewer

Technical Specs

  • Included Formats: Unity / Unreal
  • Tris Count: 34.47 Ktris
  • Verts Count: 17.33 Kverts
  • Bones Count: 40
  • UVs Mirrored: Yes
  • Materials Count: 1
  • Textures Size: 4096*4096
  • Animated: Yes

  • Animation Count: 35
  • Root Motion: 12
  • In Place: 23
  • Unity Rig Set Up: Mecanim Generic
  • Unreal Rig Set Up: Custom
  • Unity Version: 6000.5 And Above
  • Unreal Version: 4.15 And Above
  • Target Platforms: PC / MAC / Linux / PS5 / XBOX Series

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